Plays a sound stored in a .WAV file or a binary field.

Syntax

PLAY SOUND FILENAME <filename> | ? | <filename skeleton> |
or
PLAY SOUND BINARY <binary field>

FILENAME <filename> | ? | <filename skeleton> |
or BINARY <binary field>

Specifies the sound file or binary field. PLAY SOUND FILENAME ? and PLAY SOUND FILENAME <filename skeleton> display a search dialog to let you select a sound file (the .WAV extension is assumed, but you can specify otherwise). PLAY SOUND BINARY <binary field> plays the sound stored in a binary field.

Description

Use PLAY SOUND in your programs to run .WAV files or audio data stored in binary fields.